Baby Dragon
WIND 3

Baby Dragon

  • ATK:
  • 1200

  • DEF:
  • 700

  • View:
  • 5221




Much more than just a child, this dragon is gifted with untapped power.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 8, 2026
59± 8/ 100
Power Score
Intrinsic 61
Deck 58

Baby Dragon — Power Evaluation

Final Score: 59 ± 8 · Confidence: Medium

  • Intrinsic: 61 · Deck: 58 · Meta: provisional
  • Primary role: Material body / Normal · Secondary: Starter

Why it scores here

Baby Dragon is a Normal Monster with no effect text, so it converts into value only as a Level 3 WIND body that other cards use as material or as a board filler. Its score comes from being live in hand and fitting generic Level 3 material needs, plus being a one-slot, garnet-free card that is easy to run. Its 1200 ATK earns nothing, and the single observed combo (power index 12) confirms it is a low-impact starter rather than a finisher.

Axis scores

Axis Score Evidence
Accessibility 70 Normal Monster in hand with no searcher needed; it appears as a starter in the one recorded combo and is present in 150 decks (verified/observed).
Combo & Conversion 30 No effect text means it does nothing alone; the only recorded board it appears in has a power index of 12 (verified/observed).
Resource Economy 35 No card advantage, refuel or search; it is a 1-for-1 body with no return (verified from Normal Monster frame, inferred).
Effect & Interaction 0 No effect, so it provides no negation, removal or hand-trap reach (verified from Normal Monster frame).
Material Utility 70 Level 3 WIND Dragon is a generic Level 3 material fit, and it is already effect-free so it loses nothing when blanked; use as material is inferred from the Materiactor partner cluster (inferred, observed).
Resilience & Flexibility 45 No effect means no negate can end it, but it has no recovery, redundancy or multi-zone function of its own (inferred).
Deck-Building Efficiency 90 Typical 1 copy, maximum 3, no garnet or restriction, and splashable at one slot (observed from copies per deck and usage statistics).

Calculation

Weight profile: 0.7 Material body / Normal + 0.3 Starter. Intrinsic ≈ 61, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Normal Monster live in hand with no search needed
  • Generic Level 3 WIND material fit
  • Typically one copy, no garnet, easy to splash
  • Appears in 150 sampled decks across 46 archetypes

Weaknesses

  • No effect text, so it converts nothing on its own
  • Only one recorded combo appearance, with a low power index of 12
  • No interaction, protection or recursion of its own

Counters / choke points

  • Monster-destruction or field-clearing effects remove it at no cost to the opponent
  • Negation is irrelevant, since there is no effect to negate

Best use

Generic Level 3 material body or filler. Decks: Materiactor, Goblin Biker, Lightsworn. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Monster frame, Level 3, WIND Dragon, ATK 1200 / DEF 700 (card fields); Present in 150 decks across 46 distinct archetypes (deck data); Typical copies 1 (avg 1.17, max 3) (deck data); One combo appearance, as starter, average power index 12 (combo data)
  • Observed: Materiactor partner cluster appears in the deck sample (top partners); Usage statistics: 100% inclusion in Grepher (typical 3 copies), 60% in Materiactor (typical 1 copy)
  • Inferred: Material use is the primary value, based on Level 3 and the Materiactor partner cluster, since the single combo shows starter use only; Effect-negation does not reduce its value, because the body has no effect to lose
  • Data gaps: no guides supplied only one combo appearance, so combo conversion rests on a single board no banlist token; assumed 3 copies (unlimited) description is flavor text only; no effect text supplied, consistent with the Normal Monster frame











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